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<p>A real 3D studio inside FiveM. Admins place every weapon, item and prop by hand on a live character: drag the gizmo, lock an axis and type exact values, check it in six poses under studio lights, then save, and every player sees it at once with no restart. The vehicle studio does the same for cars: dress a model once and every car of that model carries it. On the street, weapons from the inventory show on the back, thighs, hips, waistband and chest by themselves, with their attachments and tint, and any item you give a prop shows on the body or is carried in the hands.</p>
<p><strong>100% free.</strong> One free download with every feature below.</p>
<p><a class="dm-btn" href="https://devmosaic.gitbook.io/devmosaic/resources/devmosaic-dm-kitted" target="_blank" rel="noopener">View Full Documentation & Config Guide →</a></p>
<p>Docs: <a href="https://devmosaic.gitbook.io/devmosaic/resources/devmosaic-dm-kitted" target="_blank" rel="noopener">https://devmosaic.gitbook.io/devmosaic/resources/devmosaic-dm-kitted</a></p>
<h2>Product Features</h2>
<h3>{fa-solid fa-cube} A Real 3D Studio Inside FiveM</h3>
<ul>
<li>A private lit studio with a toolbar, outliner, properties panel and navigation ball, opened straight from the admin panel.</li>
<li>Drag the gizmo, or press G and R with X/Y/Z axis lock and type exact values in cm and degrees. Snapping, fine mode, nudge keys and number fields.</li>
<li>Undo (80 steps), copy, paste, left-right mirror and back to default.</li>
<li>Preview on your own character, a male or a female model, in 6 poses: idle, walk, run, crouch, aim and seated.</li>
<li>4 lighting setups, 3 backdrops, 3 lenses and a turntable. Ghost copies of the rest of the loadout while you place.</li>
</ul>
<h3>{fa-solid fa-wrench} Vehicle Studio</h3>
<ul>
<li>Open the nearest vehicle or any model by spawn name. The studio car copies the colours, mods, livery and plate.</li>
<li>Place on surface, duplicate, mirrored copy, flip side and 60-step undo.</li>
<li>Attach to 15 parts (doors, seats, trunk lid, hood, bumpers, windows) so decorations move with them.</li>
<li>Camera presets (outside, driver, passenger, rear seats, trunk), see-through vehicle and free flight through the cabin.</li>
<li>8 weapon tints for vehicle weapons.</li>
</ul>
<h3>{fa-solid fa-bolt} Live for Every Player, No Restart</h3>
<ul>
<li>Save for one weapon or for its whole group. Every player sees it at once.</li>
<li>Everything saves to <code>data/layout.json</code>, with a backup on every server start.</li>
</ul>
<h3>{fa-solid fa-person-rifle} Weapons on the Body, Automatically</h3>
<ul>
<li>Every weapon in the inventory shows on the body right away. No setup per weapon.</li>
<li>Long guns on the back, pistols on the right thigh, melee on the left hip and the taser on the left thigh. Bats, golf clubs, crowbars and wrenches go on the lower back; knives, flashlights and nightsticks on the right hip.</li>
<li>Up to 3 long guns stacked across the back, each at its own angle.</li>
<li>Scopes, suppressors, grips and the weapon tint from the inventory show on the worn gun.</li>
</ul>
<h3>{fa-solid fa-layer-group} 9 Zones, 11 Slots</h3>
<ul>
<li>Back (3 slots), chest, right thigh, left thigh, waistband, right hip, left hip, lower back and hands.</li>
<li>A full spot passes the item to the next free one: three pistols land on the right thigh, the left thigh and the waistband.</li>
<li>A backpack pushes the back weapons out so they do not clip into the bag.</li>
</ul>
<h3>{fa-solid fa-hand} Draw and Holster</h3>
<ul>
<li>Draw a weapon and its slot empties at once; holster it and the slot fills again.</li>
<li>The drawn weapon keeps its slot, so the other guns never shift.</li>
<li>Gear hides while seated in a vehicle, and your own gear hides in first person on foot.</li>
<li>Worn flashlights stay dark: no light on the ground at night.</li>
<li><code>/kit</code> lets any player hide or show their own gear.</li>
</ul>
<h3>{fa-solid fa-box-open} Items on the Body and in the Hands</h3>
<ul>
<li>Give any inventory item a GTA prop model in the admin panel and it shows on the body: bags, cases, guitars, toolboxes. 16 built-in prop suggestions.</li>
<li>Carry items in the hands with 4 carry poses: box in two hands, case at the side, on the shoulder, held in one hand.</li>
<li>Heavy carries block sprinting, jumping and fighting. Each block is a config option.</li>
</ul>
<h3>{fa-solid fa-users} Seen by Every Player</h3>
<ul>
<li>Everyone within 60 m sees your gear.</li>
<li>Each client draws its own copies; only a short list is synced through a player state bag.</li>
</ul>
<h3>{fa-solid fa-car-side} Vehicle Decorations</h3>
<ul>
<li>Decorate a vehicle model once with weapons and props: a rifle on the dash, a case in the trunk, a shotgun on the door. Every car of that model shows it.</li>
<li>Up to 24 decorations per model.</li>
<li>Each decoration is visible always, only with the trunk open, or only with the doors open.</li>
<li>Decorations load only on the closest 20 decorated vehicles within 40 m.</li>
</ul>
<h3>{fa-solid fa-shield-halved} Admin Panel</h3>
<ul>
<li><code>/kitadmin</code> for <code>group.admin</code>: Weapons, Items, Weapon groups and Vehicles tabs, with item images from your inventory.</li>
<li>Move a weapon to another zone, hide it or return it to default in one click.</li>
<li>Weapon groups: move or hide a whole class at once, for example every SMG on the chest.</li>
</ul>
<h3>{fa-solid fa-plug} Compatibility</h3>
<ul>
<li>Works on Qbox (ox_inventory), QBCore and ESX, detected on its own.</li>
<li>Inventories: ox_inventory, qb-inventory, ps-inventory, lj-inventory, qs-inventory, qs-inventory-pro, codem-inventory, origen_inventory, plus the built-in qb-core and es_extended inventories (ESX loadout included).</li>
<li>Requires ox_lib. No SQL tables.</li>
<li>15 config options. English text in a locale file that can be translated.</li>
</ul>
We've proudly served over 100 satisfied customers with our quality products.
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