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<p>A digital two-way radio for FiveM roleplay servers. The DR-7 is a real 3D radio on screen: players turn it on with the side button, tune it with the keypad and press the buttons on the model, and they hold the same radio in their hand in game, with the same live screen. Police and EMS get the DR-7M car radio in their vehicles, and its control head can sit in the dashboard as a real prop.</p>
<p><strong>Escrow edition.</strong> <code>shared/config.lua</code>, the framework bridge and every locale file are 100% open and unencrypted.</p>
<p><a class="dm-btn" href="https://devmosaic.gitbook.io/devmosaic/resources/devmosaic-dm-radio" target="_blank" rel="noopener">View Full Documentation & Config Guide →</a></p>
<p>Docs: <a href="https://devmosaic.gitbook.io/devmosaic/resources/devmosaic-dm-radio" target="_blank" rel="noopener">devmosaic.gitbook.io/devmosaic/resources/devmosaic-dm-radio</a></p>
<h2>Product Features</h2>
<h3>{fa-solid fa-walkie-talkie} A Real 3D Radio</h3>
<ul>
<li>The DR-7 on screen with a working keypad, side buttons, knob and power button.</li>
<li>The radio in the player's hand shows the same live screen.</li>
<li>Channel, Presets, Status and Menu pages, a member list beside the screen and a log of the last transmissions.</li>
</ul>
<h3>{fa-solid fa-tower-broadcast} Channels for Every Side</h3>
<ul>
<li>Lock any frequency to jobs or gangs with a lowest grade. A player who loses the job drops off the channel.</li>
<li>Ready-made channels for LSPD, EMS, mechanics, Ballas and Vagos. Every other frequency is public.</li>
<li>Distance matters: far members sound weaker and crackle, close members stay clear.</li>
</ul>
<h3>{fa-solid fa-lock} Encryption, Priority and Emergency</h3>
<ul>
<li>Any member can set a PIN. Without it, names read ENCRYPTED and voices are scrambled.</li>
<li>Priority talk: ranked jobs cut in, and nobody else can talk until they release.</li>
<li>Emergency button: the whole channel gets your callsign, street and a map blip, and your mic stays open.</li>
<li>Status codes to the whole channel in one tap, one-to-one private calls, and mute for single members.</li>
</ul>
<h3>{fa-solid fa-battery-three-quarters} Real Battery</h3>
<ul>
<li>Drains while the radio is on and warns when low.</li>
<li>Using a battery item flips the radio over and swaps the pack.</li>
<li>Charges while you sit in a vehicle.</li>
</ul>
<h3>{fa-solid fa-car} DR-7M Car Radio</h3>
<ul>
<li>A wide control head with a landscape screen, screen keys, two knobs, an emergency button and a hand mic, for police and EMS in emergency vehicles.</li>
<li>Use it with the mouse while you keep driving. Players can move, resize and fade it.</li>
<li>Same radio, same channel and presets, and the battery never drains in the vehicle.</li>
</ul>
<h3>{fa-solid fa-screwdriver-wrench} Radio Props in the Dashboard</h3>
<ul>
<li>Place the control head and hand mic once per vehicle model with an in-game placement tool: gizmo, snapping, camera presets and undo.</li>
<li>Every vehicle of that model gets them, for every player, and the player inside sees the live radio screen on the prop.</li>
<li>Local props without collision, only on the nearest vehicles: almost no cost.</li>
</ul>
<h3>{fa-solid fa-user-secret} Scanner and Jammer</h3>
<ul>
<li>Scanner module: criminals listen to any channel, including police channels, but cannot talk and do not show in the member list.</li>
<li>Placeable jammer with a range slider: every frequency in range drops, except the ones you allow.</li>
</ul>
<h3>{fa-solid fa-volume-high} Talk Sounds and Animations</h3>
<ul>
<li>Each player picks their talk sound and the sound when others talk: squelch, radio click, soft click, static or silent.</li>
<li>Talk animations: shoulder mic, earpiece, handheld or radio to the ear. All base-game animations.</li>
</ul>
<h3>{fa-solid fa-palette} Make It Yours</h3>
<ul>
<li>Five body colours and four screen colours.</li>
<li>Callsign and display name shown to the channel.</li>
<li>Drag the radio anywhere and resize it.</li>
</ul>
<h3>{fa-solid fa-shield-halved} Admin Monitor</h3>
<ul>
<li>Every live channel with its members, log and jammers in one panel.</li>
<li>Listen in silently, kick a member, remove a PIN, clear a log, teleport to or remove a jammer.</li>
<li>Change 43 settings in game; changes apply to everyone at once and survive a restart.</li>
</ul>
<h3>{fa-solid fa-plug} Compatibility</h3>
<ul>
<li>Works on Qbox, QBCore and ESX, detected on its own. Standalone servers run everything except the job features (job channels, car radio).</li>
<li>Inventories: ox_inventory, qb-inventory, ps-inventory, lj-inventory, qs-inventory, codem-inventory, origen_inventory.</li>
<li>Requires ox_lib and pma-voice. No SQL tables.</li>
<li>30 languages included.</li>
<li>Exports and server events to connect your own scripts.</li>
</ul>
```
### Open source edition
```html
<p>A digital two-way radio for FiveM roleplay servers. The DR-7 is a real 3D radio on screen: players turn it on with the side button, tune it with the keypad and press the buttons on the model, and they hold the same radio in their hand in game, with the same live screen. Police and EMS get the DR-7M car radio in their vehicles, and its control head can sit in the dashboard as a real prop.</p>
<p><strong>Open source edition.</strong> Full unprotected source: client, server, core, bridge and UI. Nothing is encrypted.</p>
<p><a class="dm-btn" href="https://devmosaic.gitbook.io/devmosaic/resources/devmosaic-dm-radio" target="_blank" rel="noopener">View Full Documentation & Config Guide →</a></p>
<p>Docs: <a href="https://devmosaic.gitbook.io/devmosaic/resources/devmosaic-dm-radio" target="_blank" rel="noopener">devmosaic.gitbook.io/devmosaic/resources/devmosaic-dm-radio</a></p>
<h2>Product Features</h2>
<h3>{fa-solid fa-walkie-talkie} A Real 3D Radio</h3>
<ul>
<li>The DR-7 on screen with a working keypad, side buttons, knob and power button.</li>
<li>The radio in the player's hand shows the same live screen.</li>
<li>Channel, Presets, Status and Menu pages, a member list beside the screen and a log of the last transmissions.</li>
</ul>
<h3>{fa-solid fa-tower-broadcast} Channels for Every Side</h3>
<ul>
<li>Lock any frequency to jobs or gangs with a lowest grade. A player who loses the job drops off the channel.</li>
<li>Ready-made channels for LSPD, EMS, mechanics, Ballas and Vagos. Every other frequency is public.</li>
<li>Distance matters: far members sound weaker and crackle, close members stay clear.</li>
</ul>
<h3>{fa-solid fa-lock} Encryption, Priority and Emergency</h3>
<ul>
<li>Any member can set a PIN. Without it, names read ENCRYPTED and voices are scrambled.</li>
<li>Priority talk: ranked jobs cut in, and nobody else can talk until they release.</li>
<li>Emergency button: the whole channel gets your callsign, street and a map blip, and your mic stays open.</li>
<li>Status codes to the whole channel in one tap, one-to-one private calls, and mute for single members.</li>
</ul>
<h3>{fa-solid fa-battery-three-quarters} Real Battery</h3>
<ul>
<li>Drains while the radio is on and warns when low.</li>
<li>Using a battery item flips the radio over and swaps the pack.</li>
<li>Charges while you sit in a vehicle.</li>
</ul>
<h3>{fa-solid fa-car} DR-7M Car Radio</h3>
<ul>
<li>A wide control head with a landscape screen, screen keys, two knobs, an emergency button and a hand mic, for police and EMS in emergency vehicles.</li>
<li>Use it with the mouse while you keep driving. Players can move, resize and fade it.</li>
<li>Same radio, same channel and presets, and the battery never drains in the vehicle.</li>
</ul>
<h3>{fa-solid fa-screwdriver-wrench} Radio Props in the Dashboard</h3>
<ul>
<li>Place the control head and hand mic once per vehicle model with an in-game placement tool: gizmo, snapping, camera presets and undo.</li>
<li>Every vehicle of that model gets them, for every player, and the player inside sees the live radio screen on the prop.</li>
<li>Local props without collision, only on the nearest vehicles: almost no cost.</li>
</ul>
<h3>{fa-solid fa-user-secret} Scanner and Jammer</h3>
<ul>
<li>Scanner module: criminals listen to any channel, including police channels, but cannot talk and do not show in the member list.</li>
<li>Placeable jammer with a range slider: every frequency in range drops, except the ones you allow.</li>
</ul>
<h3>{fa-solid fa-volume-high} Talk Sounds and Animations</h3>
<ul>
<li>Each player picks their talk sound and the sound when others talk: squelch, radio click, soft click, static or silent.</li>
<li>Talk animations: shoulder mic, earpiece, handheld or radio to the ear. All base-game animations.</li>
</ul>
<h3>{fa-solid fa-palette} Make It Yours</h3>
<ul>
<li>Five body colours and four screen colours.</li>
<li>Callsign and display name shown to the channel.</li>
<li>Drag the radio anywhere and resize it.</li>
</ul>
<h3>{fa-solid fa-shield-halved} Admin Monitor</h3>
<ul>
<li>Every live channel with its members, log and jammers in one panel.</li>
<li>Listen in silently, kick a member, remove a PIN, clear a log, teleport to or remove a jammer.</li>
<li>Change 43 settings in game; changes apply to everyone at once and survive a restart.</li>
</ul>
<h3>{fa-solid fa-plug} Compatibility</h3>
<ul>
<li>Works on Qbox, QBCore and ESX, detected on its own. Standalone servers run everything except the job features (job channels, car radio).</li>
<li>Inventories: ox_inventory, qb-inventory, ps-inventory, lj-inventory, qs-inventory, codem-inventory, origen_inventory.</li>
<li>Requires ox_lib and pma-voice. No SQL tables.</li>
<li>30 languages included.</li>
<li>Exports and server events to connect your own scripts.</li>
</ul>
We've proudly served over 100 satisfied customers with our quality products.
Our scripts are optimized for maximum performance so your server runs smooth.
Fast updates, bug fixes, and ongoing support for all purchased scripts.
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