A completely rebuilt and modernized money washing and delivery system for FiveM roleplay servers. Move away from clunky, outdated generic money wash spots and give your players an interactive, progression-based criminal activity.
Fully plug-and-play, with 100% control over the aesthetic, the economy and the progression.
Product Features
{fa-solid fa-ranking-star} XP Progression
- Completed runs earn XP, logged to a custom database table.
- Leveling unlocks higher-tier rewards and lower processing fees.
- Exclusive high-risk bank run locations unlocked by XP.
{fa-solid fa-car} Dynamic Vehicle Tiers
- The NPC assigns a getaway vehicle based on the player's XP.
- Six tiers from Rusty Emperor through Baller, Oracle, Buffalo and Zentorno to Adder.
- Mission vehicle deposit taken at start, refunded on return.
{fa-solid fa-hand-holding-dollar} Drag-and-Drop Trade Screen
- Players see their items, total worth, processing fee and net payout before confirming.
- Every color, accent and text element exposed in config.js and config.lua.
- Stash-to-cash support for converting items held in stashes.
{fa-solid fa-triangle-exclamation} Risk vs Reward
- Police dispatch integration with configurable alert chances.
- Cooldowns, minimum police requirements and time limits per stop.
- Configurable payout ratios and processing fee.
{fa-solid fa-plug} Auto-Detect Bridge
- Frameworks: QB-Core, Qbox, ESX. Targets: ox_target, qb-target, qtarget.
- Inventories: ox_inventory, qb, ps, qs, qs-pro, origen, codem, ESX default.
- Vehicle key and fuel systems auto-detected across seven and six options.